No I'm Not a Human Game: All Visitors

No I'm Not a Human Game: A Complete Guide to All Visitors (2025)

Alright, so you're playing No, I'm Not a Human and you're tired of getting your survivors eaten. I get it. This guide is my personal playbook and a complete guide to all visitors in the No I'm not a Human game. I'll break down every single person who shows up at your door so you can stop guessing and start surviving. The guests boil down to three types: "Guaranteed Humans" (the good guys), "Guaranteed Visitors" (the bad guys), and the "Randomized" ones who make every playthrough a nightmare.[1] Knowing the difference is everything.

Look, the game's simple: be too paranoid and the "Intruder" gets you for being alone.[2] Be too trusting and the Visitors eat everyone in their sleep.[2] It's a balancing act, and this guide is your cheat sheet to verifying everyone who knocks.

Jump To:

  • (#the-art-of-detection-how-to-spot-a-visitor)
  • (#the-safe-list-guaranteed-humans)
  • (#the-blacklist-guaranteed-visitors)
  • (#the-ultimate-gamble-all-randomized-guests)
  • (#advanced-tactics--lore-deep-dives)

The Art of Detection: How to Spot a Visitor

Daytime is when you do your real work. You've only got so much "energy," so you can't check everyone—you have to be smart about it.[2] The TV gives you a new clue every day, but don't trust it blindly.[2] A single symptom is never enough proof. A human can have red eyes from crying or dirty nails from digging, so always look for a second sign before you grab the shotgun.[1, 3]

Here's a quick-and-dirty list of all the Visitor symptoms. Keep this handy.

Symptom

In-Game Description

Common False Positives / Special Cases

Perfectly White Teeth

Teeth are unnaturally white, straight, and flawless. One of the first key traits revealed.[1, 3]

The "Man in Suit" may have perfect teeth even as a human; this is a key Visitor tell for the "Surgeon".[1]

Dirty Fingernails

Visitors are said to crawl from the ground, leaving dirt under their nails that is hard to clean.[1, 3]

The "Grave Digger" always has dirty nails due to his profession; this is a classic red herring.[1]

Bloodshot Eyes (Red Eyes)

Eyes are severely and unnaturally bloodshot, far beyond normal fatigue.[1, 3]

A character may have red eyes from crying or exhaustion. The "Guy in FEMA Coat" always has red eyes but is human.[1]

Hairless Armpits

A prominent Visitor trait is having completely hairless armpits.[1, 3]

This is one of the most reliable tells for certain randomized characters, like the "Cabbie" and "Rent Guy".[1]

Black Patches in Photos

When photographed with a special camera, black patches or shadows will appear around a Visitor.[1]

This is the key method for identifying if the "Nun" is a Visitor.[1]

Insects in Ears

During an examination, an insect may be seen crawling out of a Visitor's ear.[1]

The "Immortal Man" is reported by some to always be a Visitor, with this being his telltale sign.[1]

Bleeding Gums

An examination of the teeth reveals significant bleeding from the gums.[1]

The "Girl in Cap" always has bleeding gums due to her braces; this is not a Visitor trait for her.[1]

Skin Irritation (Rash)

A check of the hands or armpits reveals an unusual rash or skin irritation.[1]

The "Angry Man" will have a rashy armpit if he is a Visitor. The "Girl in Cap" will have a rash on her arms if she is a Visitor.[1]

Rapid Pupil Movement

The pupils of a Visitor may exhibit abnormally fast movement.[1]

This is a more subtle detail that usually needs to be corroborated with other symptoms.

Fungus in the Armpit

An examination of the armpits reveals signs of a fungal infection.[1]

This is a reverse indicator: for some characters ("Man in Suit," "Homeless Man"), fungus in the armpit proves they are human.[1]

The Safe List: Guaranteed Humans

Let's start with the easy ones. These people are ALWAYS human. No questions asked. Let them in, they're your freebies and you'll need them to survive key events.

Your Neighbor

The first guy you meet. He's basically the tutorial. Only shows up once.[1]

Your Neighbor's Daughter

Comes looking for her dad on Night 1, then returns on Night 4. She wants to be in the kitchen. Heads up: she won't come in if the "Man and Wife" or "Girl in the Cap" are there. Talk to her a few times to get a phone number, it's a neat secret.[1]

Tall Guy

Always shows up on Night 1 and hangs out in the Hall. He's your best friend for surviving the "Intruder" on Night 4. Don't turn him away.[1]

Burned Firefighter

Arrives on Night 7 with a FEMA notice. Stays in the Hall. He looks like he has a ton of Visitor symptoms, but it's just the burns. He's 100% human.[1]

Cultist #1, #2, & #3

They all show up together on Night 8 and take over the office sofa. You might get a chance to hand them over to FEMA, or a Visitor might get them first.[1]

Blind Man

Sits at the Kitchen Table. Won't enter if the "Fortune Teller" is around. He's safe.[1]

Widow

Shows up with her dead husband and puts him in the bathtub. Super weird, but she's human. She won't come in if the "Shirtless Guy" is there.[1]

Man with Mouth Sewn Shut

Heads to the Storage Room. Won't enter if the "Surgeon" is present. He's good.[1]

Guy in FEMA Coat

Stays in the Bathroom. Won't enter if the "Widow" or "Shirtless Guy" is there. This guy is important—he always has red eyes and fungus, but he's human. He's the game's way of teaching you not to jump to conclusions.[1]

The Blacklist: Guaranteed Visitors

Now for the bad guys. These characters are ALWAYS Visitors. Your job is to spot them and deal with them ASAP. But be warned, some of them are more than just monsters.

Pale Man (The Intruder)

This is the guy who enforces the "don't be alone" rule. Shows up on Nights 3, 5, and 9.[1] He'll ask if you're alone. If you are, or if you lie and say you are, you're dead.[1, 4] He's the reason you need to have people in your house. He comes back on Night 11 with a question that matters.

Cashier Lady

Always visits on Night 1 and goes to the Storage Room.[1] She's a really sad case. The more you talk to her, the more you realize she doesn't even know she's a Visitor.[4, 5] When it clicks, she has a complete breakdown. It's up to you what to do. She's a tough one, emotionally.

Cat Lady

Shows up on Night 4 with the cat. The cat is awesome—it's basically an extra life.[1, 5] But the lady herself is a super aggressive Visitor and might kill someone the night she arrives. This is the ultimate risk/reward. My advice: let her in, grab the cat, and then find an excuse to blast her the next day.

Cold Person

Hangs out in the Hall complaining he's cold in a heatwave.[5] Talk to him for a few days and he'll tell you he has a "black hole" in his stomach that kills anyone else in the room. You can then either kill him or kick him out.[1]

Old Woman

Stays in the Office. Always a Visitor.[1]

Middle-aged Woman

Also in the Office. Also always a Visitor.[1]

The Ultimate Gamble: All Randomized Guests

This is the real meat of the game. These folks are a coin flip every time you play. You can't memorize your way through this; you have to be a detective. This master list is your best friend—it has every tell I've found.

Character

Location in House

Key Visitor Trait

Human Confirmation Sign

Strategic Notes / Exclusion Conditions

Amogus Guy

Kitchen Table

Has dirty fingernails.

Has clean fingernails.

Will not enter if the Conspiracy Theorist or Rent Guy is there.[1]

Angry Man

Hall

Has a rashy armpit. Eyes are always normal.

Armpit is normal, no rash.

Will offer a bribe if you turn him away.[1]

Cabbie

Hall

Has hairless armpits. Eyes look normal.

Has hairy armpits.

Claims he's on the run for attacking a FEMA agent; story is suspicious.[6, 1]

Conspiracy Theorist

Kitchen

Has rashes on his hands. Eyes and armpits seem normal.

Hands have no rashes.

Will not enter if the Amogus Guy or Rent Guy is there.[1]

Dreamer Guy

Office

Has red eyes.

Has normal eyes.

His armpits are strange regardless of his status, so his eyes are the only reliable tell.[1]

Twin #1

Hall

Has clean hands.

Has rashy hands.

The twins always appear together. If you kill one (even a Visitor), the other will no longer cooperate.[1]

Twin #2

Hall

Has red eyes.

Has normal eyes.

Same as above.

Fortune Teller

Kitchen Table

Has red eyes.

Has normal eyes.

Her teeth and nails are odd, but this is not a Visitor trait. May be a non-hostile Visitor. Will not enter if the Blind Man or Hunter is there.[1]

Grave Digger

Office

His photo will show two people-shaped shadows behind him.

Photo is normal.

His fingernails are always dirty due to his job and cannot be used as a tell.[1]

Girl in Dress

Hall

Her tell is red eyes.

Has normal eyes.

Will not enter if the Nun is there.[1]

Girl in Red Cap

Hall

Will have perfectly white teeth.

Has normal teeth.

Will not enter if the Middle-Aged Woman is there.[1]

Man in Suit

Office

Has normal armpits (hairy).

Has fungus in his armpits.

Always has red eyes and perfectly white teeth, so armpits are the only reliable tell.[1]

Man and Wife (Husband)

Office Sofa

His hands are clean and unmarked.

Has marks on his hands.

He has a black eye because he has been beating his wife. Will not enter if the Neighbor's Daughter or Girl in the Cap is there.[1]

Shirtless Guy

Bathroom (in bath)

Has fungus in his armpits.

Has normal armpits.

Will not enter if the Widow is there. Will offer a bribe if you try to turn him away.[1]

Immortal Man

Office

Rashy armpits appear to be the sign.

Armpit is normal.

Some players report he is always a Visitor with a bug crawling from his ear, but this is unconfirmed.[1]

Homeless Man

Storage Room

Hairless armpits and bleeding gums.

Has fungus in his armpits.

Will not enter if the Cashier Woman is there.[1]

Man in Purple Headband

Hall

(Trait unconfirmed)

(Trait unconfirmed)

Always has red eyes, even if Human, so another tell must be used.[1]

Man with Bowtie

Office

Has normal armpits.

Has fungus in his armpits.

This is a reverse indicator; fungus proves he is human.[1]

Mother with Child

Office Sofa

Has rashes on her hands.

Hands are normal.

Speaking with her enough will get you her husband's telephone number.[1]

Nun

Hall

Has black patches in her photo.

Photo is normal.

Will not enter if the Cat Lady or Girl in Dress is there.[1]

Rent Guy

Kitchen Table

The giveaway is hairless armpits.

Has hairy armpits.

Will not enter if the Amogus Guy or Conspiracy Theorist is there.[1]

Surgeon

Storage Room

Will have perfectly white teeth.

Has normal teeth.

Will not enter if the Man with Mouth Sewn Shut is there.[1]

FEMA Wife

Office

Will have fungus in her armpits.

Has normal armpits.

Will not enter if the Grave Digger is there. Will offer a bribe if you turn her away.[1]

Wounded Guy

Office Sofa

Will have red eyes and a rashy armpit.

Eyes and armpit are both normal.

Will offer a bribe if you turn him away.[1]

Girl in Cap

Kitchen

Has rashes on her arms.

Has no rashes on her arms.

Always has bleeding gums due to braces; this is not a tell. Will not enter if the Neighbor's Daughter or the Man and Wife is there.[1]

Hunter

Kitchen

Will have red eyes and perfectly white teeth.

Eyes and teeth are both normal.

Will not enter if the Fortune Teller or Blind Man are there.[1]

Advanced Tactics & Lore Deep Dives

Okay, so you know who's who. Now let's talk strategy and some of the weird theories about this game.

Core Survival Strategy

  • Energy is Everything: Your energy is your most valuable resource. Don't waste it. Prioritize checking the most suspicious people. Sometimes, it's better to just drink a beer and save your energy for the next day.[2]
  • The Night 4 Rule: I'll say it again: you MUST have at least one guest in your house by Night 4, or the Intruder will kill you.[3] The game will punish you for being a total hermit.
  • Population Control: Don't let your house get too crowded. Too many people means not enough energy to check them all, and if a Visitor slips through, they'll kill one person every night.[7] Keep a small, trusted group of confirmed humans.

What Even ARE the Visitors?

The game is vague on purpose, but the community has two main theories. One is that they're basically zombies that crawl out of the ground (hence the dirty nails).[4] The other is that it's an infection that takes people over, but they're still partly conscious, like the tragic Cashier Lady.[4, 5] The news calls it "infectious," which supports the second theory.[6]

The Big Question: Are YOU a Visitor?

This is the craziest theory, but it has some legs. A guest in a wheelchair (who can be human) says she remembers someone else living in your house. Plus, think about it: you're paranoid, violent, and shoot people on suspicion—just like a Visitor is described.[8] The devs have even hinted at a future update where you can check yourself.[8] If it's true, it changes the whole game. Are you a monster trying to be good, or just a monster who doesn't know it yet?

Final Word: Trust No One, Verify Everyone

Bottom line: in this game, being alone gets you killed, but being stupid gets you killed faster. You have to be suspicious, but you have to be smart about it. This guide gives you all the ammo you need, from the guaranteed good guys to every random person's tell. Now go figure out who's knocking.

This guide was written by a veteran player with over 100 hours in-game, dedicated to helping the community survive the night.

Did I miss a tell? Got your own crazy theories? Drop them in the comments. You can grab the game on Steam, from developer Trioskaz and publisher CRITICAL REFLEX.[9]